Friday, 30 June 2017

World of Guns Gun Disassembly



Not all unique game ideas are brilliant. Some are both stupid and unique at the same time. And if they happen to target a particular audience all the better. The title -World of Guns-Gun Dissassembly- speaks for itself and it appeals to lovers of weapons and mobile upbringing  of the military worldwide. As somebody living in the Balkan I fail to see the grace behind this manual-slash-game and the possible educational value to this game, though I do understand the weapon craze and fascination of someone who hasn't seen what a weapon can do to human flesh. The gameplay is simple, you get to learn about the basics and you can chose among a number of different guns, rifles etc.I assume the etheral substance of clouds underneath the weapon you're disassembling is put there as a stark contrast to a sight of a gun or maybe as a means to make guns look more heavenly. Whatever it may be , I fail to see the reason behind it. The retro-modern elevator music fits the manual feel to the game perfectly well,
In a world where guns and nations and countries and other shite is all supposed to be long gone and obsolete but isn't, we still feed on the mass hysteria that feeds our fears and short-sightedness. So whoever came up with  this game is a genius and deserves every penny they earn.

Thursday, 8 June 2017

QIX





One of those games quickly achieving cult status that you both hate (for being too damn hard to play in an arcade full of people yelling around you) and love (because it breaks new grounds).
You're a drawing marker (though I like to think of it more in terms of a futuristic vehicle as seen from way, way up) marking area by area of a rectangle screen with the aim of claiming  at least 60 percent of the rectangle, all the while avoiding direct contact with the Sparx who thread the same paths you did and claiming an area without it being touched by a mysterous entity the game was named after.

It's a fun and exciting play, so I guess its quick decline in popularity has to do with somewhat abstract graphics that didn't clearly indicate what you were seeing on the screen. Being a game ma(r)ker has always been hard. To me this is as essential in the history of gaming as Tetris, Pang, Block Out and other like-minded games. Try it for yourselves on any of the browsing game sites with classics nd you'll see how great it is.




TOTALLY ACCURATE BATTLE SIMULATOR



This is a tale of comedy and military tactics lumped togeter to form a unique gaming creation. You strategise and make your awkward army charge, hoping for the best.The soldiers emit strange and funny screams, run and wave their hands hillariously, reminding one of games like Humans Fall Flat or Octodad. Did the idea for this game  come while  the authors witnessed a battle recreation at some Medieval Festival and laughed at polyester ranks?

The game does offer you a chance to talk to your inner warlord and accurately think of strategies and plans you fully implement in a given battlefield,era and weapons array just like any other decent game in the genre does. But that's not the point  here- it's all about quirkiness and fun. I cannot help but think about the possible anti-war sentiment present in this game, and how disposable a soldier is in any given era. War is madness and it engulfs the cannon fodder with trembling terror, no heroes, period.