Saturday, 2 June 2018

Art Style: ORBIENT / ORBITAL




I found out about this game only well after I played Everything for the first time, and though it has a much narrower focus  it must have been a huge influence on it. Orbient / Orbital is a brilliant puzzle /life simulation /God simulation  that sucks you into its world straightaway. Controlling (or being) a white star with its solar system consuming or making other stars and planets into their satellites for the sake of self-preservation while orbiting red stars to be able to travel  and using your gravitational and anti-gravitational pull to attract or repel celestial bodies etc is made super entertaining and playable here. The visual identity of the game is excellent - you can easily appreciate its  minimalist, elegant design and it doesn't stand in the way of your playing sessions. The controls are easy to master and the music progresses and becomes more complex as your sustem enlarges.

Misdirection or not, this game and the entire Art Style series is another great example of how big gaming companies can still  introduce novelties in gaming. A true work of art, period.