Saturday, 24 December 2016
BOTANICULA
Czech animation schools would always come up with the most mysterious ,wonderful ,intriguing and heavy animated features of all the European studios. Europe's animation world is simply blessed by having amazing animators from this country. So to have such an extraordinary visual experience in a form of a game coming from this country comes as no surprise. The visual aspect of the game is so otherworldly, refined, honest and delicate that you see life in all its glory unravel in front of you. A world worth living for and dying for, a world that awakens your inner-child and makes you grateful for having somebody else out there realizing how precious life is.
The visual component and the exquisite audio accompaniment do overshadow everything else in this game, even though the playability is high. I heard a number of people speaking about its low replay value, but I do think they're not being fair. After all, what other click-and-point adventure has ever had high replay value? It's about immersing yourself into this wonderful world, leading 5 botanical creatures trying to keep the last uninfected seed of their tree from parasites taking over their home, solving puzzles that might border on hard or illogical (just like life itself), collecting items and chosing what step to take at every point. Being directly involved in a changing world we are usually either unaware or oblivious of makes us wonder what kind of contribution we're making living inside those as oblivious giants. It's the same horrible feeling that made me cringe at seeing other kids trying to destroy an ant colony or stretching rainworms.
We need titles like this , titles that spark the immagination and deliver truths.
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