Monday, 20 March 2017

ROGUE




I've been a fan of roguelike games for a while now, but it wasn't until the local computer magazine ("Svet Kompjutera")  went into the nature and the origins of the genre  that made me go back and try the game the whole genre was named after. Boy was I  surprised! What I thought was the result of an amassed experience of a history of titles within the genre basically boiled down to one single game. Everything one loves about a roguelike is here: permadeath, text terminals, procedurally generated levels, ludicrously hard gameplay, procedurally-created levels,suspense,looting and dungeon crawling, sprites positions etc. Let go of your thirst for the graphically demanding games and try this gem, you'll enjoy it immensely. The rudimentary ascii graphics will spark your imagination beyond anything you've seen in this genre  so far.









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