Sunday, 11 July 2021
Blind Drive
I always thought it would be interesting for gaming to put on some sort of physical limitation to the gaming experience so that it might herald in new forms /gaming genres. Like, eliminating one sense from the equation and letting the player's hightened experience and anxiety do the rest. In Blind Drive you get to drive a car along a main road just by using the sense of hearing. As you progress and get accustomed to the fact that you don't see the road ahead , in comes music and other distractions. Strangely enough , the experience doesn't come off as fake- despite simple graphics and limited commands available you feel genuinely entertained. Plus you can always remove the statistics from the screen and make it even more life-like and immersive. Highly recommended!
Labels:
driving,
indie,
indiegaming,
ios,
pc,
simulation,
unique
Monday, 18 January 2021
THE NIGHT JOURNEY
The Night Journey is an art installation as much as it is a computer game and, being a decade-long art project , it managed to prove art belonged in gaming.Your choices and actions inform on the hazy landscape, changing it all the way to an ineviable darkness of the nightfall.Viola's responsive installation/world /archive is combined with timeless poetic passages by famous mystics. Our deeply emotional reaction to this game and its artistic stimuli transcends the notion of a gaming experience. But then again, why shouldn't our gaming experience include our observations on and experience of art and art exhibitions?
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