Showing posts with label logic. Show all posts
Showing posts with label logic. Show all posts

Sunday, 12 February 2017

WEB DIMENSION




WEB DIMENSION is one of those hidden gems of yore that  simply beg for a re-release. It was one of the first titles you got to play a Demiurge in, dabble in creation and construct paths to help evolution run its course.
A grey web that greets you at the beginning is your playfield. With a stretch of imagination you'd be perceiving it as anything but the actual spiderweb in no time. Each level  requires you to freeze the coloured organism into energy clusters  waiting for them by a web node (the grey web phase), stabilize these energy clusters (the blue web phase)  and make preparations for the transition to occur (the light-colour-changing-music phase) . The accompanying music  is stripped down to its bare tasty melody/rhythmic nuggets that get more flavoured  as you progress, thus letting you, the Demiurge, know you're closer to the Universal Music that resounds your glory  :)

 "To experience, enjoy, create. There is no beginning, no end, no rules, no lives to be lost, no score to be gained. Watch. Listen. Learn". (WEB DIMENSION manual: http://c64-games.blogspot.rs/2011/08/web-dimension-manual.html )


Wednesday, 7 September 2016

BLOCK OUT



Tetris was a success with every kid I knew, and so was Duotris on the c64 , but when I saw this game in the amusement park that came to my hometown  I was completely blown away by it!Having spent a few days playing this title for hours on end, I decided to buy a Commodore64 version of it, and although it was quite a decent conversion I got back to playing the arcade version. The elegance behind the original Tetris game was so simply unique that the only way to upgrade it in a way was to make a 3d version of it, and the results were impressive.There's a decent colour palette that doesn't get in the way of  playing the game, and a firm sense of depth while moving your tertominoes about.The giant head that challenges you and decides whether you live on or die gives you an impression you are actually solving your packing problems on a holodeck of some kind.
Though nothing beats its original predecessor, this title is highly addictive and rewarding. Whether this game helped me with my geometry lessons and indeed enhanced my spatial intelligence or not is completely irrelevant. It was and still is unique and fun to play.