Showing posts with label turn-based. Show all posts
Showing posts with label turn-based. Show all posts
Friday, 9 December 2016
DOPE WARS / DRUGLORD ETC
Having retrieved my precious Pentium I from a local shop in 1996 I found a version of this game installed by the shop owner. Around that time I played the likes of The Day of the Tentacle, Tomb Raider, Pandemonium etc and was blown away by the beauty of PC and Playstation graphics , so it comes as no surprise that I didn't like the game.Who would have endured a game that looked like an early version of Total Commander for Windows? It took me two years to sit down and give it time in order to truly appreciate its magnitude .
Originally written in 1984, the game lived to see many versions and the fact that it is still being played around the world and is being constantly updated is a feat in itself, in addition to spawning a whole host of clones. Despite its sketchy and text-based form, it treats selling drugs as any other job , so it's practically a business strategy you're playing. You start with $2000 and $5500 in debt, you choose a city and play a turn. One turn includes a day's worth of acquiring a quantity of drugs on offer and delivering them in your trenchcoat to a location you'll be selling them at. Different drugs are available for purchase at different locations in towns at different parts of a given day. Any action taken by the police, druglords, cartels, addicts, loan sharks or yourself changes the situation and affects your "business". As you move about you realise you're on edge all the time despite the fact that all the action and transactions are presented with simple pop-up text forms and a limited number of stagy voice samples. I've loved this game ever since.
You can find the list of all major versions of this game here:
http://www.bbsdocumentary.com/library/PROGRAMS/DOORS/DOPEWARS/
Wednesday, 19 October 2016
WORMS
Another great game the impact of which was greatly diminished by the gruesome number of sequels.
There was such a simple concept behind it that it was bound to become a cult video game. It needs no introduction or explanation - the minute you see the screen you soak the game in and become privy to the game's charm. True , we all tried our respective versions and have our opinions of the many,many post-1995 reiterations, but the truth is the players were blown away by the original game more than any other. It had tons of outstanding features for a 1995 game to achieve this -puerile humour to go along with the cartoon-like characters and scenery.excellent graphics and navigation,the level designs that were randomly generated, the multi-player option etc. It made a turn-based games hater like myself re-examine the genre altogether.
I did playWorms Armaggedon more than any other game in the series, but all the post-1995 changes they made to the series are purelly cosmetic.
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