Thursday, 8 September 2016

YEAR WALK


Year Walk was a divination folk ritual in Sweden performed at Christmas or New Year's.The year walker locks himself in a dark room for a day with no food or drink or company. At midnight he circles the local parish church 3 times and blows through its keyhole. He temporarily turns non-Christian and is challeged by supernatural beings and if he passes the test he's given  fragments of what is to come in the year to follow.

The game was originally designed  as a movie script and that is the most unique aspect that sets it apart from other games in the genre. The authors retained the stillness of  native landscapes and stripped the game of everything that would lead us away from storytelling that uncovers beauty in death and terror; their timing and suspense building is impeccable  and we get the impression that we are slowly unravelling a mystery filmscript more than playing  a game.

Daniel  the protagonist is asked by his lover Stina not to go through the ritual . He also finds out she is about to be engaged to somebody else and decides to year walk despite her plea. We're given no insight into what goes on  and nothing prepares us for encounters with mythical creatures of nordic folklore and the meaning of puzzles they present us with. The sounds and music are fantastic , the atmosphere is unreal, and the horror draws upon the collective unconscious where macrocosm meets individual madness...all of this is partially explained in the end when we see the words "it is too late" and Stina lying dead in the field. The journal post-game component of a  modern-day man named Theodore explains what happened in detail.

It is as if we are magically drawn to the darkness behind the ritual that  erroneously justifies the coming of Daniel's madness. The neo-paganism is strong with this one, but I also see the intensity found in early modernist literature of Sweden and Norway (Lagerkvist) present here.

I hate horror and suspense stories, but this game will keep you glued to your seat until its very end whether you like such stories or not.

Another piece of art in the gaming world.

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