You're on a mission from your father, the mighty King of All Cosmos, to rebuilt the stars that he accidentally destroyed for no known reason., and you do so by using adhesive balls called katamaris, sticking many objects trolling the katamari over them until there's enough material for a new star amassed. Naturally one has to make sure the overall shape of your "creation" stays as "rollable" as possible in order to complete the task more successfully. Sometimes it's about a time limitation to do a task and other times it's about about specific materials used for particular stars.
With engaging soundtrack of various styles, odd and funny cutscenes, easy-to-master controls, blocky graphics that allow you to appreciate the concept and attention to details even more, its high replay value , and its absolutely magical child-like quality, Katamari Damacy quickly proves to be a fun and unique experience for anyone who tries it. With characters like Kings and Princes of the Cosmos one would think a fantasy world would be the only obvious choice as a setting of choice, but making the Princes whereabouts mundane and common only makes the contrast suit the story even better. The fact that the game is about "mass consumption" (Takahashi) might make you look at events in the game with a new set of eyes, but this information does not tae away from your play sessions.