Showing posts with label fighting. Show all posts
Showing posts with label fighting. Show all posts
Monday, 8 April 2019
APE OUT
Finally a game drummers and lovers of drums will truly enjoy! Though not necessarily a rhythm game, Ape Out follows a large ape fleeing his cage and killing guards in a facility built for biological research in a bloody beat 'em up classic. A steady-paced swinging drum chops are backed by anything you do on the screen, and so the sounds of glass breaking,foot tapping, splashing the guards against the wall or smashing things, and of bombs ticking all add to the drum phrases that leave the player mesmerised and driven. I haven't been this impressed by any gaming music in decades.The fact that Matt Boch decided to make the ingame music entirely around solo drumming is enough reason to try the game. The gameplay itself is never dull or repetitive, as the walls and guards are randomly generated with each try. Add the aviary perspective with extremely high walls and exceptional stylized graphics that remind me of beebop and hardbop mid-century jazz coverart and book covers of beat poets and you have a unique piece of gaming history well worth you 15 euros. Highly recommended!
Monday, 14 May 2018
BOONG-GA BOONG-GA / SPANK 'EM
No, I haven't actually played it. Serbia was unfortunately done with arcades around '98-'99 and it's a real shame we didn't get to play any that came out since.
I don't see anything extreme about this game. Each nation has its own set of stupid rules they go by. Here in Serbia we go about kissing other people's rears just like the Japanese do, and so it was only natural they did something about it without putting their careers and families in jeopardy. There's a universal, unisex rear dressed in jeans sticking out of the arcade you physically hit and inflict some humiliating pain on the characters in the game. Facial expressions of the characters being spanked are ludicrous, and I guess it feels good to let go of the frustration thinking one spanking might inflict some serious damage to those you hate. Con artists, child molesters, gangsters, mother-in-laws, gold diggers of both sexes should all be paying for your sweat equity not rising, though they could have done without featuring prostitutes and ex-girlfriends (ex-boyfriends and male prostitutes should have been there as well). Spank 'Em is revolutionary in a sense that it bringsall the insecurities and frustrations and anger (and sick drives) into the open and allows you to vent it, transforming it into something else. When I was a kid I was advised to picture people I was scared of as babies pooping their nappies. This game performs a similar function, and I applaud the creators of the game for realising how groundbreaking it was .
Wednesday, 18 October 2017
KUNG FU MASTER
Whether a particular movie served as inspiration for this legendary game or the whole king fu action movie genre lent its cliches to it, there could be no doubt that Kung Fun Master changed the face of gaming and set some basic standards for side-scrolling beat-em-ups for good.
Lee is a classic kung fu hero who allows the player to immerse themselves in a genuine kung fu experience as portrayed on big screens of the time. He displays a deliberately limited number of moves (3 kicks, 2 punches and 1 stiff jump) that require restraint, precision and patience and some getting accustomed to the game's rhythm in a player to fully appreciate it. Many contemporary kung fu/karate movie cliches crept in as well -The Caucasian girlfriend of a Caucasian fighter feeling neglected and left out due to his daily routines; a fight scene where many attackers kidnap the girl despite fighter's effort; a mysterious impotent man named after a letter who's probably a bit too much into muscles and muscular physique and autoeroticism for someone trying to play the role of an alpha-male; fighting inside a temple with one floor too many where fighters are literally swept off the floor; villains laughing for no reason; energy-draining Holders and little people who know kung fu; fire-breathing dragons released out of cracked spheres and poisonous snakes coming out of pots; butterflies sucking you dry and female kung fu bosses (evil disguised as beauty); enemy jams the fighter has to free himself from that are entertaining on the eyes. Add an excellent backing track, impressive fx and graphics for a 1984 game to it all and you can easily understand why the experience of playing it in the arcade was truly magical. This game scores high on playability and replay value with the kids of today that have tried it, and it only goes to show how good the game was.
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