It's a game about a microscopic being going about its daily business in a water-like microworld, eating other microscopic organisms or using them to cross to other planes, growing and evolving and becoming more complex as it goes further into the deep, arriving at a black mass where its journey ends. Simple and cute, I know. But the sensation you're left with way surpasses the game's premise, same as with JOURNEY - it's about the trip itself more so than anything else, but unlike Journey where I traversed sandy expanses with ruins left behind long-gone civilization and felt the journey reflected a uniquely human existence at its core, Flow finds you in a primordial soup where you're every living being that ever lived rising from and giving itself to the cycles of matter. It's about womb, water, blood, fear of Microcosm and Macrocosm intertwined. You can't die in this game. Everything's in flow.
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